Responsive Design Testing Checklist
Use this checklist to test whether a website works well on phones, tablets, laptops and large monitors. It suits front-end developers, testers and students building their first responsive projects. Test each page type (home, listing, article, form) at the widths listed, in both orientations, and on at least one real Android phone and one iPhone. Note every problem with the width and device where you saw it, then fix and re-test.
How to use this checklist
- Pick your page types. Choose one example of each template, such as home, blog post, product and contact form, rather than every page.
- Test in DevTools first. Use device mode or responsive mode to step through the widths in the breakpoints section and drag between them.
- Confirm on real devices. Repeat the key checks on real phones and tablets, because touch, keyboards and browser toolbars behave differently.
- Log and re-test. Record each issue with width, device and browser, fix it, then re-test the whole page.
0 of 47 checked
Set-up and viewport
Breakpoints and widths to test
Layout and overflow
Images and media
Typography and readability
Touch targets, forms and navigation
Orientation, zoom and reflow
Real devices and tools
Frequently asked questions
Which breakpoints should I use?
Let your content decide: add a breakpoint where the layout starts to look wrong. Then test at common widths such as 320, 375, 414, 768, 1024, 1280 and 1440 pixels.
Is DevTools device mode enough?
It is good for quick layout checks, but always confirm on real phones, because touch, on-screen keyboards and browser toolbars behave differently.
What is the minimum touch target size?
WCAG 2.2 Level AA requires at least 24 by 24 CSS pixels, with some exceptions. 44 by 44 CSS pixels is the enhanced level and a better target for main buttons.
What does reflow at 320px mean?
Content should fit a 320 CSS pixel wide viewport without horizontal scrolling, which is equivalent to zooming a 1280px wide window to 400%.